Aliens: Fireteam Elite 2 Hunter Class
Quick answer: Hunter is the officially documented control-focused class. Particle Pulse configurations, Cryo Pulse and Stasis Bolt support slow, freeze and priority-target pressure, but no current evidence proves a universal best Hunter build, exact control duration or mode ranking.
| Field | Current evidence |
|---|---|
| Role | Control and priority-target setup |
| Confirmed tools | Particle Pulse, Particle Beam, Cryo Pulse, Stasis Bolt |
| Confirmed perks | No Mercy, No Rest |
| Signature weapons | BD-03 Djinn Personal Railgun; Type 111 Directed Particle Emitter |
| Build status | Unverified |
Overview
Hunter creates firing windows by slowing or freezing threats. Use this page with the full class roster and the scenario-based Best Class guide rather than treating the role description as a tier placement.
Role
The confirmed role is control. Hunter is best planned around a named target, encounter and squad follow-up; control resistance, immunity and uptime must be recorded per enemy and game version.
Abilities
- Particle Pulse: confirmed ability family with Particle Beam and Cryo Pulse configurations.
- Cryo Pulse: officially described as freezing Xenomorphs.
- Stasis Bolt: officially described as trapping and slowing targets and leaving them vulnerable to attacks.
Exact damage, duration, radius, cooldown and target limits are Unverified.
Modifiers / Perks
No Mercy and No Rest are confirmed names. Their full current tooltip effects, stacking rules and patch-sensitive values require in-game capture before they can anchor a recommended build. Track those records in the Perks and Synergies database.
Weapons
BD-03 Djinn Personal Railgun and Type 111 Directed Particle Emitter are confirmed signature weapons. Signature status does not prove either is best. Use the Weapons database for evidenced fields and Best Weapons for scoped comparisons.
Recommended Builds
Micro Test Candidate: Control Window
| Slot | Planning choice | Evidence status |
|---|---|---|
| Class | Hunter | Official |
| Use case | Hold a priority target for coordinated fire | Role-based editorial direction |
| Ability direction | Cryo Pulse or Stasis Bolt | Official names; selection Unverified |
| Perks | No Mercy / No Rest candidate set | Names official; combination Unverified |
| Weapons | One confirmed signature weapon or a tested alternative | Best choice Unverified |
| Test gate | 3 matched runs plus a control on one mission and difficulty | Required before recommendation |
This is a reproducible test template, not a published best build. Record the final configuration in Aliens: Fireteam Elite 2 Best Builds.
Power Breakpoint
No Hunter Power Breakpoint is verified. A breakpoint claim must identify the exact power value, enemy, difficulty, ability or weapon interaction, patch and repeatable outcome. Until then, use Power Breakpoint: Unverified.
Solo
Hunter's documented control may create breathing room, but solo value depends on AI teammate behavior and the selected mission. Use the Solo guide for the required bot, difficulty and completion context. Solo build: Unverified.
Co-op
Coordinate control with direct offense or team sustain. The tactical logic is reasonable, but a best composition requires fixed squad roles and matched runs. Co-op build: Unverified.
Horde
Control can be relevant under repeated pressure, but no map- or wave-scoped Hunter result has passed the evidence gate. Define the map, wave range and squad through the Horde Mode guide. Horde build: Unverified.
Strengths
- Officially documented slow and freeze tools.
- Clear priority-target setup role.
- Natural coordination point for focused squad fire.
Weaknesses
- Exact control duration and enemy exceptions are not verified.
- Comparative damage and cooldown uptime are unknown.
- Mode performance has no completed controlled test in the evidence log.
Best For
Best for players who want to set up targets and coordinate damage windows. This is a role fit, not a universal ranking.
Patch Notes
Patch-sensitive control, perk and weapon claims must be checked against the latest registered official patch and rerun under TC-PATCH-01 when relevant values change.
Evidence
- Evidence state: official class identity and named tools; build outcomes
Unverified. - Required Micro Test:
TC-CLASS-04for slow/freeze behavior by enemy type andTC-BUILD-01for a matched build comparison. - No completed evidence-log row currently unlocks a best-build or breakpoint claim.
Related Classes
Compare Marauder for direct pressure, Duelist for explosive offense and Medic for sustain.
Related Guides
Continue through Best Class, Best Builds, Perks and Synergies, Weapons, Missions and the Enemy directory.
Frequently asked questions
Can Hunter freeze Xenomorphs?
Yes. The official showcase states that Cryo Pulse can freeze Xenomorphs; duration and enemy-specific exceptions remain unverified.
What is the best Hunter build?
Unverified. The Micro Test Candidate above defines a testable control direction, not a completed ranking.
What is Hunter's Power Breakpoint?
Unverified. No versioned test currently establishes one.