Aliens: Fireteam Elite 2 Machinist Class
Quick answer: Machinist is the officially documented deployed-machine and energy-weapon class. Sentry Turret and Bodyguard Drone variants support route control and coverage, but no completed evidence proves a universal best Machinist build, device breakpoint or Horde ranking.
| Field | Current evidence |
|---|---|
| Role | Deployed support and area control |
| Confirmed devices | Sentry Turret, Bodyguard Drone |
| Confirmed variants | Gas, Rumble, Artillery and Shredder |
| Confirmed perks | Cross-Platform Synergy, Scalable Machine Learning |
| Signature weapons | SMB-94 Zephyr Plasma Emitter; EDS-93 Zadak Plasma Discharger Mk.2 |
| Build status | Unverified |
Overview
Machinist adds machine coverage where the squad needs it. Use the class roster and Best Class guide to compare that job with control, sustain and direct offense.
Role
The confirmed role is deployed support and area control. Placement, approach lanes and squad movement matter, while device AI, health, duration, cooldown and targeting rules need current game testing.
Abilities
- Sentry Turret: confirmed deployable with Gas and Rumble variants.
- Bodyguard Drone: confirmed deployable with Artillery and Shredder variants.
- Official descriptions distinguish different ranges and firepower or control functions.
Complete device numbers and behavior rules are Unverified.
Modifiers / Perks
Cross-Platform Synergy and Scalable Machine Learning are confirmed perk names with official showcase descriptions. Because values are patch-sensitive, capture the current tooltips before treating them as build constants. Keep the current record in Perks and Synergies.
Weapons
SMB-94 Zephyr Plasma Emitter and EDS-93 Zadak Plasma Discharger Mk.2 are confirmed signature weapons. Their best use, stats and Augments are not established by signature status. Use Weapons and Best Weapons for evidence-backed comparisons.
Recommended Builds
Micro Test Candidate: Route Support
| Slot | Planning choice | Evidence status |
|---|---|---|
| Class | Machinist | Official |
| Use case | Cover one declared approach lane or threat range | Role-based editorial direction |
| Ability direction | Turret for route control or Bodyguard for mobile coverage | Names official; selection Unverified |
| Perks | Cross-Platform Synergy / Scalable Machine Learning candidate set | Names official; combination Unverified |
| Weapons | One confirmed signature weapon or a tested alternative | Best choice Unverified |
| Test gate | 3 matched runs with fixed placement rules plus a control | Required before recommendation |
This Micro Test Candidate is a testing baseline. Publish the exact setup in Best Builds only after placement and outcome evidence is recorded.
Power Breakpoint
No Machinist Power Breakpoint is verified. A valid breakpoint must name the exact power value, device variant, placement, enemy, difficulty, weapon state, patch and repeatable hold or kill outcome. Power Breakpoint: Unverified.
Solo
Solo value depends on bot behavior and whether devices reliably cover the player's weak angle. Record mission, difficulty and bot state in Single Player. Solo build: Unverified.
Co-op
Machinist can be tested as route support beside sustain or control roles. Keep squad movement and roles fixed when comparing variants. Co-op build: Unverified.
Horde
Deployables are logically relevant to repeated lanes, but no current map-specific result supports a rank. Define placement, map and wave range through Horde Mode. Horde build: Unverified.
Strengths
- Confirmed turret and drone choices.
- Flexible coverage for different threat ranges.
- Officially documented machine-oriented perk options.
Weaknesses
- Device AI, uptime and durability are not fully verified.
- Placement can change results even when the loadout is identical.
- No controlled evidence supports a universal Horde rank.
Best For
Best for players who want to manage lanes and add deployed coverage. This is a role fit, not proof of superior damage or ease of use.
Patch Notes
Device, perk and energy-weapon behavior is patch-sensitive. Check the registered official notes and run TC-PATCH-01 after a relevant change.
Evidence
- Evidence state: official class identity, named devices, variants, perks and weapons; build outcomes
Unverified. - Required Micro Test:
TC-CLASS-01for a fixed mode role test andTC-BUILD-01for a matched configuration. - No evidence-log row currently unlocks a best-build or breakpoint claim.
Related Classes
Compare Medic for sustain, Hunter for direct control and Specialist for mixed unlocked tools.
Related Guides
Continue through Best Class, Best Builds, Perks and Synergies, Weapons, Missions and the Enemy directory.
Frequently asked questions
Does Machinist have a turret and drone?
Yes. Both are part of the officially described kit, with named variants.
What is the best Machinist build?
Unverified. Placement and mode conditions must be fixed before comparison.
Is Machinist best for Horde Mode?
Unverified. No map- and wave-scoped class comparison has passed the evidence gate.